WOOWEDU'S STRATEGY AND BUSINESS PLAN IN THE EDUCATIONAL TECHNOLOGY DIGITAL PRODUCT BUSINESS ECOSYSTEM IN INDONESIA
DOI:
https://doi.org/10.61912/jeinsa.v4i1.201Keywords:
WoowEdu, Learning Management System, Digital Education, Strategic Analysis, Creative ThinkingAbstract
This study explores the WoowEdu platform as an innovative digital learning solution in the Indonesian education sector. The objective is to analyze WoowEdu's strategic role in addressing educational challenges such as limited access, inconsistent teaching quality, and the need for an integrated learning system. Using a descriptive qualitative approach with a case study method, this study employed strategic analysis tools including SWOT, TOWS Matrix, and Porter's Generic Strategies to evaluate WoowEdu's business position. Data collection was conducted through observation, interviews, and documentation involving stakeholders such as teachers, students, principals, and parents. The research findings indicate that WoowEdu offers a comprehensive Learning Management System (LMS) that supports the planning, implementation, and evaluation of learning activities. Its features—ranging from material management and assessment to parental monitoring and collaborative tools—improve operational efficiency, learning quality, and stakeholder engagement. The platform facilitates both synchronous and asynchronous learning, enabling flexible access and encouraging creative thinking among students. The evaluation results indicate that WoowEdu contributes positively to learning outcomes and the development of digital competencies. The study concludes that WoowEdu is not only a technological tool but also a strategic catalyst for improving the quality and inclusiveness of education in the digital era.
References
Aditiany, R., & Pratiwi, A. (2021). Strategi Pembelajaran dalam Meningkatkan Pemikiran Kreatif Siswa. Jurnal Pendidikan dan Inovasi, 10(2), 45-52.
Choi-lundberg, D., Harman, S., & Crawford, T. (2023). Inovasi Digital dalam Pendidikan Tinggi. Jurnal Internasional Teknologi Pendidikan, 12(3), 15-28.
Fitriani. (2020). Sistem Manajemen Pembelajaran: Konsep dan Implementasi. Jurnal Teknologi Pendidikan, 6(1), 1-9.
Haeruman, H., dkk. (2021). Efektivitas LMS terhadap Kualitas Pembelajaran Jarak Jauh. Jurnal Inovasi Pembelajaran, 9(4), 23-35.
Jayanthi, N., & Dinaseviani, L. (2022). Kesenjangan Digital dan Akses Teknologi di Negara Berkembang. Jurnal Komunikasi dan Teknologi, 8(2), 50-60.
Scott, R. (2024). Akses dan Mutu Pendidikan di Era Digital. Jurnal Pendidikan Global, 13(1), 12-19.
Khoirunnisa. (2020). Strategi Kompetitif dalam Industri Teknologi Pendidikan. Jurnal Manajemen Strategis, 5(2), 37-48.
Kiran, P. (2021). Internet dan Perannya dalam Pendidikan Modern. Jurnal Sistem Informasi Internasional, 11(2), 89-95.
Koyimah, S., dkk. (2021). Pengaruh Berpikir Kreatif dalam Dunia Pendidikan. Jurnal Psikologi Pendidikan, 7(3), 19-28.
Kumar, R., Zdzislaw, M., & Sudeep, D. (2020). Berpikir Kreatif dan Inovasi dalam Pendidikan. Jurnal Pendidikan dan Inovasi, 5(1), 30-42.
Leani, F. (2019). Strategi TOWS dalam Pengembangan Bisnis. Jurnal Ekonomi dan Bisnis, 7(2), 22-29.
Rangkuti, F. (2004). Analisis SWOT membedah kasus bisnis. Jakarta: PT Gramedia Pustaka Utama.
Sandner, P., Gross, J., & Richter, N. (2020). Peran AI dan Blockchain dalam Transformasi Digital. Jurnal Ekonomi Digital, 10(1), 5-18.
Setyanti, M., & Wijaya, H. (2020). Transformasi Digital dan Tantangannya di Indonesia. Jurnal Teknologi Informasi, 8(3), 88-95.
Wolf, M. (2021). Kreativitas dalam Pendidikan Abad 21. Jurnal Pendidikan Kontemporer, 14(4), 33-42.
Downloads
Published
How to Cite
Issue
Section
License
All writing in this journal is the sole responsibility of the author. Jeinsa provides open access to anyone so that the information and findings in these articles are useful for everyone. Jeinsa can be accessed and downloaded for free, free of charge, following the
Jeinsa : Jurnal Ekonomi Sidenreng Rappang is licensed under a Creative Commons Attribution 4.0 International License.